
Cheapest priced copy (Jumpstart 2022): $0.35 at Card Kingdom, near mint, their price list as of .
Savage Punch 

Sorcery · Common · Khans of Tarkir · #147
Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Legal inCommanderPioneerModernLegacyVintagePauper
Not legal inBrawlStandard
3 printings · $0.35 to $0.49 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Jumpstart 2022 | 723 | Common | $0.35 | — |
| Khans of Tarkir | 147 | Common | $0.35 | $0.49 |
| The List | KTK-147 | Common | $0.35 | — |
5 rulings from Wizards of the Coast
- 20 September 2014If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
- 20 September 2014Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
- 20 September 2014Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.
- 20 September 2014Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
- 20 September 2014You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.