Savage Punch
Buy at Card Kingdom$0.35

Cheapest priced copy (Jumpstart 2022): $0.35 at Card Kingdom, near mint, their price list as of .

Savage Punch {1}{G}

Sorcery · Common · Jumpstart 2022 · #723

Target creature you control fights target creature you don't control.

Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

3 printings · $0.35 to $0.49 at Card Kingdom
SetNumberRarityCard KingdomFoil
Jumpstart 2022723Common$0.35—
Khans of Tarkir147Common$0.35$0.49
The ListKTK-147Common$0.35—
5 rulings from Wizards of the Coast
  1. 20 September 2014If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
  2. 20 September 2014Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  3. 20 September 2014Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.
  4. 20 September 2014Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  5. 20 September 2014You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.