Song-Mad Treachery // Song-Mad Ruins
Buy at Card Kingdom$0.35

Cheapest priced copy (Zendikar Rising): $0.35 at Card Kingdom, near mint, their price list as of .

Song-Mad Treachery // Song-Mad Ruins {3}{R}{R}

Sorcery // Land · Uncommon · Zendikar Rising · #165

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

This land enters tapped.

{T}: Add {R}.

1 printing · $0.35 to $0.79 at Card Kingdom
SetNumberRarityCard KingdomFoil
Zendikar Rising165Uncommon$0.35$0.79
11 rulings from Wizards of the Coast
  1. 25 September 2020If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
  2. 25 September 2020Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
  3. 25 September 2020There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
  4. 25 September 2020To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
  5. 25 September 2020The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
  6. 25 September 2020If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
  7. 25 September 2020Song-Mad Treachery can target any creature, even one that's untapped or one you already control.
  8. 25 September 2020A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
  9. 25 September 2020In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
  10. 25 September 2020If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
  11. 25 September 2020If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.