Searing Blaze
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Searing Blaze {R}{R}

Instant · Common · Worldwake · #90

Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.

Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.

5 printings · $1.99 to $15.99 at Card Kingdom
SetNumberRarityCard KingdomFoil
Duel Decks: Venser vs. Koth67Common$2.29—
Magic Player Rewards 20115Rare$8.99—
The ListWWK-90Common$1.99—
Secret Lair Drop2580Rare$2.99$3.99
Worldwake90Common$1.99$15.99
7 rulings from Wizards of the Coast
  1. 1 March 2010If either target is illegal by the time Searing Blaze resolves, it still deals damage to the other target.
  2. 1 March 2010You must choose two targets as you cast Searing Blaze: a player and a creature that player controls. If you can't (because there are no creatures on the battlefield, perhaps), then you can't cast the spell.
  3. 8 November 2024Once the spell resolves, having a land enter under your control provides no further benefit.
  4. 8 November 2024Having more than one land enter the battlefield under your control this turn provides no additional benefit.
  5. 8 November 2024Whether you had a land enter the battlefield under your control this turn is checked as this spell resolves, not as you cast it.
  6. 8 November 2024The landfall ability checks for an action that has happened in the past. It doesn't matter if a land that entered the battlefield under your control previously in the turn is still on the battlefield, is still under your control, or is still a land.
  7. 8 November 2024The effect of this spell's landfall ability replaces its normal effect. If you had a land enter under your control this turn, only the landfall-based effect happens.