
Cheapest priced copy (Worldwake): $0.35 at Card Kingdom, near mint, their price list as of .
Calcite Snapper 


Creature — Turtle · 1/4 · Common · Worldwake · #25
Shroud (This creature can't be the target of spells or abilities.)
Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.
Legal inCommanderModernLegacyVintagePauper
Not legal inBrawlStandardPioneer
1 printing · $0.35 to $0.49 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Worldwake | 25 | Common | $0.35 | $0.49 |
6 rulings from Wizards of the Coast
- 19 March 2021Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
- 19 March 2021Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
- 19 March 2021Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
- 8 November 2024A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
- 8 November 2024A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
- 8 November 2024Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).