SURGE FOILCheapest priced copy (Doctor Who): $11.99 at Card Kingdom, near mint, their price list as of .
Wound Reflection 

Enchantment · Rare · Doctor Who · #1062
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Legal inCommanderModernLegacyVintage
Not legal inBrawlStandardPioneerPauper
6 printings · $11.99 to $59.99 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Double Masters | 113 | Rare | $17.99 | $19.99 |
| Shadowmoor | 81 | Rare | $19.99 | $59.99 |
| Doctor Who | 223 | Rare | $11.99 | $14.99 |
| Doctor Who | 471 | Rare | $13.99Out of stock | $12.99 |
| Doctor Who | 814 | Rare | — | $15.99 |
| Doctor Who | 1062 | Rare | — | $12.99 |
4 rulings from Wizards of the Coast
- 7 August 2020If Wound Reflection's ability resolves, then an opponent loses life later in the same turn, that life loss is never counted by Wound Reflection.
- 7 August 2020When Wound Reflection's ability resolves, it checks how much life each opponent lost over the course of the turn, then it causes that opponent to lose that much life. It doesn't matter how the opponent lost life or who caused it. It also doesn't matter if Wound Reflection wasn't on the battlefield at the time some or all of the life was lost.
- 7 August 2020Multiple Wound Reflections each trigger separately. For example, if an opponent lost 1 life, the first one's triggered ability to resolve causes them to lose another 1 life. Since they've now lost 2 life, the next triggered ability causes them to lose 2 life, and the next 4, and so on.
- 7 August 2020Wound Reflection's ability checks only whether life was lost. It doesn't care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with but Wound Reflection's ability will still cause that player to lose 4 life.