
Cheapest priced copy (Innistrad Remastered): $0.39 at Card Kingdom, near mint, their price list as of .
Geier Reach Bandit // Vildin-Pack Alpha 

Creature — Human Rogue Werewolf // Creature — Werewolf · 3/2 · Rare · Shadows over Innistrad · #159
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Whenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Legal inCommanderPioneerModernLegacyVintage
Not legal inBrawlStandardPauper
4 printings · $0.39 to $0.79 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Innistrad Remastered | 156 | Uncommon | $0.49 | $0.49 |
| Innistrad Remastered | 464 | Uncommon | $0.39 | $0.79 |
| Shadows over Innistrad Promos | 159s | Rare | — | $0.79 |
| Shadows over Innistrad | 159 | Rare | $0.59 | $0.79 |
4 rulings from Wizards of the Coast
- 8 April 2016To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
- 8 April 2016The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
- 24 January 2025If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.
- 24 January 2025If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.