
Cheapest priced copy (Commander Masters): $3.49 at Card Kingdom, near mint, their price list as of .
Vandalblast 
Sorcery · Uncommon · Return to Ravnica · #111
Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Legal inCommanderPioneerModernLegacyVintagePauper
Not legal inBrawlStandard
20 printings · $3.49 to $64.99 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Forgotten Realms Commander | 148 | Uncommon | $4.99 | — |
| Commander 2015 | 170 | Uncommon | $5.99 | — |
| Commander Masters | 267 | Uncommon | $3.49 | $5.99 |
| Commander Masters | 646 | Uncommon | $4.49 | $7.99 |
| Final Fantasy Commander | 298 | Uncommon | $3.49 | $4.99Out of stock |
| Marvel Super Heroes Commander | 168 | Uncommon | $3.99 | $3.99Out of stock |
| Outlaws of Thunder Junction Commander | 183 | Uncommon | $4.99 | — |
| Fallout | 355 | Uncommon | $9.49 | $7.99 |
| Fallout | 883 | Uncommon | — | $49.99 |
| The List | C15-170 | Uncommon | $5.99 | — |
| Return to Ravnica | 111 | Uncommon | $5.49 | $9.99Out of stock |
| Starter Commander Decks | 167 | Uncommon | $3.99 | — |
| Secret Lair Drop | 404 | Rare | — | $16.99Out of stock |
| Secret Lair Drop | 1757 | Rare | $4.49 | $4.99 |
| Secret Lair Drop | 2426 | Uncommon | $5.99 | — |
| The Zeta Set | 69 | Common | — | — |
| The Zeta Set | 190 | Common | — | — |
| The Zeta Set | 311 | Common | — | — |
| Time Spiral Remastered | 352 | Special | $7.99 | $64.99Out of stock |
| Crimson Vow Commander | 152 | Uncommon | $4.99 | — |
4 rulings from Wizards of the Coast
- 12 January 2024If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
- 12 January 2024If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
- 12 January 2024Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
- 12 January 2024To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.