Combine Guildmage
Buy at Card Kingdom$0.35

Cheapest priced copy (Ravnica Allegiance): $0.35 at Card Kingdom, near mint, their price list as of .

Combine Guildmage {G}{U}

Creature — Merfolk Wizard · 2/2 · Uncommon · Ravnica Allegiance · #163

{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it.

{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.

1 printing · $0.35 to $0.49 at Card Kingdom
SetNumberRarityCard KingdomFoil
Ravnica Allegiance163Uncommon$0.35$0.49
3 rulings from Wizards of the Coast
  1. 25 January 2019If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.
  2. 25 January 2019If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.
  3. 25 January 2019If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.