Angel of Destiny
Buy at Card Kingdom$14.99Out of stock

Cheapest priced copy (The List): $13.99 at Card Kingdom, foil, near mint, out of stock, their price list as of .

Angel of Destiny {3}{W}{W}

Creature — Angel Cleric · 2/6 · Mythic · Zendikar Rising Promos · #2p

Flying, double strike

Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.

At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.

5 printings · $13.99 to $22.99 at Card Kingdom
SetNumberRarityCard KingdomFoil
The ListZNR-2Mythic—$13.99Out of stock
Zendikar Rising Promos2pMythic$14.99Out of stock$17.99Out of stock
Zendikar Rising Promos2sMythic—$16.99Out of stock
Zendikar Rising2Mythic$15.99Out of stock$15.99Out of stock
Zendikar Rising314Mythic$17.99Out of stock$22.99Out of stock
4 rulings from Wizards of the Coast
  1. 25 September 2020If a creature you control somehow deals combat damage to you (most likely because its combat damage was redirected), you gain twice that much life as a single life-gaining event.
  2. 25 September 2020In a Two-Headed Giant game, Angel of Destiny's last ability can trigger as long as your team's life total is greater than your team's starting life total by 15 or more life.
  3. 25 September 2020All first-strike combat damage is dealt at the same time, and, separately, all regular combat damage is dealt at the same time. If one of those amounts of combat damage is enough to cause the player being dealt damage to lose the game, Angel of Destiny's first triggered ability has you gain life, but the other player has already lost the game and can't gain life.
  4. 25 September 2020If Angel of Destiny leaves the battlefield before your end step, its last ability won't trigger and won't cause a player to lose the game, even if Angel of Destiny attacked that player earlier.