
Cheapest priced copy (Reality Fracture Commander): $0.49 at Card Kingdom, near mint, their price list as of .
Mass Polymorph 

Sorcery · Rare · The List · #M11-64
Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Legal inCommanderModernLegacyVintage
Not legal inBrawlStandardPioneerPauper
3 printings · $0.49 to $2.99 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Reality Fracture Commander | 42 | Rare | $0.49 | — |
| Magic 2011 | 64 | Rare | $0.49 | $2.99 |
| The List | M11-64 | Rare | $0.59 | — |
4 rulings from Wizards of the Coast
- 15 August 2010All creatures you put onto the battlefield with Mass Polymorph enter at the same time.
- 15 August 2010If the number of creatures you exile is greater than the number of creature cards remaining in your library, you'll wind up revealing your entire library, putting all creature cards revealed that way onto the battlefield, then shuffling your library.
- 15 August 2010The creatures you exile with Mass Polymorph remain exiled for the rest of the game.
- 15 August 2010Any abilities that trigger during the resolution of Mass Polymorph (such as a creature's "enters" ability) will wait to be put onto the stack until Mass Polymorph finishes resolving. The player whose turn it is will put all of their triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)