SURGE FOILCheapest priced copy (Fallout): $17.99 at Card Kingdom, near mint, their price list as of .
Codsworth, Handy Helper 

Legendary Artifact Creature — Robot · 2/3 · Rare · Fallout · #542
Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Legal inCommanderLegacyVintage
Not legal inBrawlStandardPioneerModernPauper
4 printings · $17.99 to $74.99 at Card Kingdom
5 rulings from Wizards of the Coast
- 8 March 2024Once a commander’s ward ability has triggered, causing that commander to lose ward by removing Codsworth won’t affect the ability. The appropriate player will still have to pay {2} or see their spell or ability countered.
- 8 March 2024You can’t spend mana generated by Codsworth’s second ability to activate abilities of Auras or Equipment. This includes paying equip costs.
- 8 March 2024As Codsworth’s last ability resolves, if the target Aura or Equipment can’t legally be attached to the target creature (for example, because the creature has protection from enchantments or protection from artifacts), the target Aura or Equipment won’t move.
- 8 March 2024If either target of Codsworth’s last ability is an illegal target as the ability resolves, the ability won’t do anything. If both targets are illegal, the ability won’t resolve. If the target Aura or Equipment is already attached to the target creature, nothing happens.
- 8 March 2024The Aura or Equipment you target with Codsworth’s last ability doesn’t have to be attached to a creature you control when you target it. You just have to control the Aura or Equipment you’re targeting as well as the creature you’re targeting.