
Cheapest priced copy (Bloomburrow): $16.99 at Card Kingdom, near mint, their price list as of .
Caretaker's Talent 

Enchantment — Class · Rare · Bloomburrow Promos · #6p
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
{W}: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
{3}{W}: Level 3
Creature tokens you control get +2/+2.
Legal inCommanderBrawlStandardPioneerModernLegacyVintage
Not legal inPauper
3 printings · $16.99 to $24.99 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Bloomburrow | 6 | Rare | $16.99 | $17.99 |
| Bloomburrow Promos | 6p | Rare | $16.99 | $24.99 |
| Bloomburrow Promos | 6s | Rare | — | $23.99 |
9 rulings from Wizards of the Coast
- 26 July 2024The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, color, and so on.
- 26 July 2024There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
- 26 July 2024The new token created by the second class ability copies the characteristics of the original token as stated by the effect that created the original token.
- 26 July 2024Gaining a level is a normal activated ability. It uses the stack and can be responded to.
- 26 July 2024Gaining a level won't remove abilities that a Class had at a previous level.
- 26 July 2024You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
- 26 July 2024Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
- 26 July 2024Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
- 26 July 2024Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the new token will work.