Alhammarret, High Arbiter
Buy at Card Kingdom$0.59

Cheapest priced copy (Magic Origins): $0.59 at Card Kingdom, near mint, their price list as of .

Alhammarret, High Arbiter {5}{U}{U}

Legendary Creature — Sphinx · 5/5 · Rare · Magic Origins · #43

Flying

As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way.

Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

3 printings · $0.59 to $1.49 at Card Kingdom
SetNumberRarityCard KingdomFoil
Magic Origins43Rare$0.59$1.49Out of stock
Magic Origins Promos43Rare—$0.79
Magic Origins Promos43sRare—$1.49
5 rulings from Wizards of the Coast
  1. 22 June 2015You choose one card name, not one name per opponent.
  2. 22 June 2015Alhammarret's second ability happens as Alhammarret enters the battlefield. No one can cast spells or activate abilities between the time a card is named and the time that Alhammarret's last ability starts to work.
  3. 22 June 2015Although spells with the chosen name can't be cast, permanent cards with that name can still be put onto the battlefield by a spell or ability.
  4. 22 June 2015If your opponents have no nonland cards in their hands, you can't choose a card name. Alhammarret's last ability won't stop any spells from being cast in that case.
  5. 22 June 2015Your opponents can still cast a card with the chosen name face down if it has a morph ability. A card with the chosen name can also be manifested.