Blazing Crescendo
Buy at Card Kingdom$0.35

Cheapest priced copy (Reality Fracture): $0.35 at Card Kingdom, near mint, their price list as of .

Blazing Crescendo {1}{R}

Instant · Common · Marvel Super Heroes · #340

Target creature gets +3/+1 until end of turn.

Exile the top card of your library. Until the end of your next turn, you may play that card.

5 printings · $0.35 to $0.49 at Card Kingdom
SetNumberRarityCard KingdomFoil
Reality Fracture75Common$0.35$0.49
Marvel Super Heroes125Common$0.35$0.49
Marvel Super Heroes340Common$0.35$0.49
Phyrexia: All Will Be One123Common$0.35$0.49
The ListONE-123Common$0.35—
4 rulings from Wizards of the Coast
  1. 19 June 2026You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
  2. 19 June 2026If the target creature is an illegal target by the time the spell tries to resolve (most likely because it has left the battlefield in response), it won't resolve and none of its effects will happen. No card will be exiled.
  3. 21 August 2026If the target creature is an illegal target by the time the spell tries to resolve (most likely because it has left the battlefield in response), the spell will not resolve. No card will be exiled.
  4. 21 August 2026You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.