
Cheapest priced copy (Jumpstart): $16.99 at Card Kingdom, near mint, their price list as of .
Neyith of the Dire Hunt 


Legendary Creature — Human Warrior · 3/3 · Rare · Jumpstart · #30
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)
Legal inCommanderLegacyVintage
Not legal inBrawlStandardPioneerModernPauper
1 printing · $16.99 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Jumpstart | 30 | Rare | $16.99 | — |
8 rulings from Wizards of the Coast
- 23 June 2020If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.
- 23 June 2020A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.
- 23 June 2020The defending player, not you, chooses which creature blocks the target creature.
- 23 June 2020You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.
- 23 June 2020If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn.
- 23 June 2020While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.
- 23 June 2020If the target creature has menace, two creatures must block it if able.
- 23 June 2020Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.