Risk Factor
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Cheapest priced copy (Guilds of Ravnica): $1.49 at Card Kingdom, near mint, their price list as of .

Risk Factor {2}{R}

Instant · Rare · Guilds of Ravnica · #113

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

3 printings · $1.49 to $2.49 at Card Kingdom
SetNumberRarityCard KingdomFoil
Guilds of Ravnica113Rare$1.49$2.49
Guilds of Ravnica Promos113pRare$1.49Out of stock$2.49
Guilds of Ravnica Promos113sRare—$1.99Out of stock
5 rulings from Wizards of the Coast
  1. 5 October 2018If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
  2. 5 October 2018You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
  3. 5 October 2018A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
  4. 5 October 2018If the target player is an illegal target by the time Risk Factor tries to resolve, the spell doesn't resolve. You don't draw three cards.
  5. 5 October 2018If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.