
Cheapest priced copy (Future Sight): $0.59 at Card Kingdom, near mint, their price list as of .
Shah of Naar Isle 

Creature — Efreet · 6/6 · Rare · Future Sight · #119
Trample
Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature's echo cost is paid, each opponent may draw up to three cards.
Legal inCommanderModernLegacyVintage
Not legal inBrawlStandardPioneerPauper
1 printing · $0.59 to $2.99 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Future Sight | 119 | Rare | $0.59 | $2.99 |
3 rulings from Wizards of the Coast
- 1 May 2007When the echo ability resolves, you may pay {0} or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
- 1 May 2007If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
- 1 May 2007If you use Thick-Skinned Goblin’s ability to pay {0} instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.