
Cheapest priced copy (Duskmourn: House of Horror): $0.79 at Card Kingdom, near mint, their price list as of .
Grievous Wound 


Enchantment — Aura · Rare · Duskmourn: House of Horror · #375
Enchant player
Enchanted player can't gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up.
Legal inCommanderBrawlStandardPioneerModernLegacyVintage
Not legal inPauper
5 printings · $0.79 to $2.29 at Card Kingdom
| Set | Number | Rarity | Card Kingdom | Foil |
|---|---|---|---|---|
| Duskmourn: House of Horror | 102 | Rare | $0.99 | $0.99 |
| Duskmourn: House of Horror | 375 | Rare | $0.79 | $0.99 |
| Duskmourn: House of Horror | 416 | Rare | — | $1.29 |
| Duskmourn: House of Horror Promos | 102p | Rare | $1.79 | $0.99 |
| Duskmourn: House of Horror Promos | 102s | Rare | — | $2.29 |
4 rulings from Wizards of the Coast
- 20 September 2024If an effect says to set the enchanted player's life total to a number that's higher than their current life total, that player's life total won't change.
- 20 September 2024Grievous Wound's last ability triggers only once whenever enchanted player is dealt combat damage, no matter how many creatures deal combat damage to them at the same time.
- 20 September 2024Spells and abilities that cause the enchanted player to gain life still resolve while Grievous Wound is on the battlefield. The enchanted player won't gain life, but any other effects of that spell or ability will still happen.
- 20 September 2024Grievous Wound's last ability triggers and resolves after the damage is dealt. For example, if the enchanted player has 10 life and is dealt 1 damage, that damage will reduce their life total to 9. Then Grievous Wound's ability will cause that player to lose 5 life, leaving their life total at 4.