Council Guardian
Buy at Card Kingdom$0.35

Cheapest priced copy (Conspiracy): $0.35 at Card Kingdom, near mint, their price list as of .

Council Guardian {5}{W}

Creature — Giant Soldier · 5/5 · Uncommon · Conspiracy · #15

Will of the council — When this creature enters, starting with you, each player votes for blue, black, red, or green. This creature gains protection from each color with the most votes or tied for most votes.

2 printings · $0.35 to $0.99 at Card Kingdom
SetNumberRarityCard KingdomFoil
Conspiracy15Uncommon$0.35$0.99
The ListCNS-15Uncommon—$0.69
7 rulings from Wizards of the Coast
  1. 29 May 2014The vote happens as the ability resolves. Until this happens, Council Guardian doesn't have protection from any color. Spells and abilities may target Council Guardian as normal in response to its enters-the-battlefield ability, but not in response to the vote. Once players have started voting, it's too late to respond.
  2. 29 May 2014The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  3. 29 May 2014You must vote for one of the available options. You can't abstain.
  4. 29 May 2014No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  5. 29 May 2014Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
  6. 29 May 2014Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  7. 29 May 2014If Council Guardian is not on the battlefield when its ability resolves, the vote will still take place; it simply won't have any effect. However, cards that care about voting (for example, Grudge Keeper) will still see the vote.